Qualcomm announces next-gen X65 5G modem

Qualcomm has recently announced its upcoming 5G modem promising to have the Snapdragon X65 that’s a successor of Snapdragon X60 from last year, which just begun hitting devices as part of the Snapdragon 888 chipset. Qualcomm guarantees that the new modem will be much faster, with up to 10Gbps speeds support on both non-standalone and standalone 5G networks.

Before the X65 hits any devices, it’ll probably be some time; in case history is any indication, it probably will not appear until the flagship year’s leader Snapdragon launch, which apparently will be announced in December.

Above from 7.5Gbps on last year’s model, the latest 10Gbps maximum download speed is the flashiest spec, even if it generally has no meaning, as virtually no 5G network is able to provide that sort of throughput yet. But it means that there’s a lot of headroom in particular for whenever they can get to that point.

The future improvements’ flexibility is at the core of one of the X65’s other larger features – support for the latest 3GPP Release 16 specification. It’s called the “5G phase 2” rollout with the design to enhance things, including power consumption, massive MIMO connectivity, and more. Release 16 is also intended to support 5G networks grow to more business uses from the consumer, thanks to better support for non-public networks and unlicensed spectrum.

Qualcomm, to that end, says that the X65 modem system’s architecture is upgradable, perming the company to add new features, especially 3GPP Release 16 keeps on rolling out over time, allowing gadgets to remain important and up to date for more.

In addition to the new modem system, Qualcomm is additionally announcing its 4th-generation mmWave antenna, the Qualcomm 545 mmWave antenna, along with support for the global mmWave frequencies’ full range, which keeps the size equivalent to the third-age model but adds higher transmit power.

At last, Qualcomm introduces named ‘AI antenna tuning technology,’ which it guarantees will enable large bounces in performance thanks to AI-powered tuning. For example, Qualcomm says that the latest system is 30% more accurate while detecting how you’re grasping the mobile phone in hand, permitting it to offer faster data speeds, improved network, and better battery life using a more efficient connection.

Matt Lui is a software developer. He has expertise in making people aware of the new software technologies. He writes for Dragon Naturally Speaking | Dragon NaturallySpeaking |

Linus Torvalds wants M1-powered Macs for Linux

The principal developer of the Linux kernel, Linus Torvalds, has uncovered that he might want to get one of the new Apple M1- powered laptops, if only it just ran Linux.

With regards to hardware, however, the company wants to obfuscate some details that designers need to support its devices on Linux completely. To power the critical services, Apple’s use of open source software is an open secret.

In 2012, Torvalds uncovered in an exclusive talk with Linux Format magazine path that he has used Apple MacBooks before; he repeated this because of an inquiry posted as of late at the Real-World Tech forum, also revealing why he chose to move away ultimately.

While Linux runs on virtually each processor underway, there’s a whole other world to a PC than the processor. It’s assistance for these different parts that is generally the major issue or deal-breaker. Furthermore, M1-based MacBooks are the same.  

Torvalds said that he has genuinely fond memories of the 11″ MacBook Air, that he utilized about ten years back, however, moved away from because it took Apple too long even to consider fixing the display – and when they did, Torvalds had proceeded onward to better laptops, and Apple had proceeded onward to make Linux less convenient.

He added that he has been waiting for an ARM laptop to run Linux for quite a while, except for the OS, the new Air would be practically great; also, he doesn’t have the opportunity to fiddle with it, or the tendency to battle companies that would prefer not to help. So, except if Apple changes its way of thinking and opens up about its hardware, don’t expect Linux designers to line up to get one of the new Apple MacBooks.

 Matt Lui is a software developer. He has expertise in making people aware of the new software technologies. He writes for Dragon Naturally Speaking | Dragon NaturallySpeaking

Apple’s iOS 14.5 Update Releases

The support for PS5 DualSense and Xbox Series X controllers is coming with this update.

Apple’s latest iOS 14.5 update has been released to beta testers, and one of the most simple changes is support for the Xbox Series X controllers and new PS5 DualSense. Currently, in the latest version of iOS and iPadOS, Neither of these new controllers gets help, but the 14.5 update introduces support for both.

On other platforms, support for both Microsoft and Sony’s most recent console gaming controllers has gradually been expanding since last November, and the companies released their new consoles. Starting of this month, Valve increased the Xbox Series X/S controller on Steam and added compatibility for the Share button on the new gamepad and, at the same time permitting more controllers to be connected.

Back in November, the iOS 14.5 update of the Apple follows the company uncovering that it was working with Microsoft to add support for the Xbox Series X controllers. Steam additionally added PS5 support a year ago, continued with Shield TV of Nvidia support a month ago.

iOS 14.5 will additionally add the feature while wearing a mask; it’ll get unlock an iPhone with an Apple Watch. Also, capability CarPlay ETA sharing, Siri crisis contact calling, and double SIM 5G help. Apple hasn’t revealed when iOS 14.5 will show up to all gadgets, however, given it’s gone into beta and it should arrive in the next couple of months for everyone.

The meaning of adding support for the Xbox Series X/S’s controller could also explain that the latest console of Microsoft’s owners will have the option to play its games through their iPad or iPhone or even using the new controller, instead of having to use a gamepad of older Xbox One.

After the official release of 14.5 update for iPadOS and iOS, those with an Xbox Game Pass Ultimate subscription, Xbox Series X/S, as well as iPad or iPhone, could potentially use the new console’s controller, so that one can play games using Remote Play.

Hopefully, support for these two controllers will allow the unique features to be used to their fullest, and the two controllers will go beyond basic functionality.

Matt Lui is a software developer. He has expertise in making people aware of the new software technologies. He writes for Dragon Naturally Speaking | Dragon NaturallySpeaking

Google’s VR painting app is getting axe

The end of Tilt Brush development is about to happen by Google. Tilt Brush, the virtual reality painting app, is one of the most popular VR applications, and now Google is making it open source. In 2015, Google acquired Tilt Brush after its launch for Oculus Rift and the HTC Vive, and it was soon folded into the more extensive VR plans of the company, such as Daydream headsets and Google Cardboard.

The main feature of Tilt Brush is 3- dimensional painting in VR, however, the application got fascinating updates over its residency at Google, including an open-source toolkit offering the ability to export Tilt Brush drawings for animation and multiplayer support. With this recent announcement, that advancement is reaching an end, and Tilt Brush’s future support is in the community’s hand that uses it yet.

In a series of discontinued Google VR projects, Tilt Brush is the latest one. During the launch of the Pixel 4, Daydream VR headsets were discontinued, and in 2019, the Jump camera and video service were 86’ed, and Google Cardboard got the same open-source farewell in the same year and also into the nightfall in 2020, VR field trip software Expeditions headed out. The surviving projects include VR versions of Google Earth and YouTube and Owlchemy Labs which is a game development studio.

Should you need to take your hand at fiddling with open-source Tilt Brush, the company is giving a point-by-point directions on the best way to modify those missing features in the application. Now on GitHub, one can access Tilt Brush code, but Google states that a few features are required to be taken out from the open-source launch due to licensing restrictions. Moreover, you can still download Tilt Brush from anywhere as it’s available on all of the significant VR app stores.

Alphabet and Google are no strangers to slaughtering off previous sweethearts and other people’s current ones. But moving things to open source appears to be an important tradeoff for the individuals who actually use these products each day.

Matt Lui is a software developer. He has expertise in making people aware of the new software technologies. He writes for Dragon Naturally Speaking | Dragon NaturallySpeaking